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AGC #252 Jill: Well, since I'm going first in this battle, I'll be the designated "Tank". / Steele: Designated "tank"? But all of you are clerics... nobody is a "tank". / Jill: If you say so, Steele. I cast Righteous Might, giving me and increased Strength, armor class, damage reduction and causing me to grow into...
AGC #253 Steele: Are dwarves really THAT much better than all the other races in D&D 3.5? / Dang: I don't know, humans are pretty good. Their bonus skill point lets you save points on INT, and the bonus feat of their choice makes it easier for them to build feat comboes or qualify for restrictive prestige classes... / Steele:...
AGC #254 Steele: Wow, with all those buffs, Jill's cleric becomes a real beast in melee. At least for 1/round per caster level...Well it's your turn again, so which one of them are you going to beat on? The scrawny guy who Spring-Attacked you last round, the big muscular one shrouded in flames, or the one who...
AGC #255 Steele: Sorry Dan, but those are the rules. If you want to keep using spells with To-Hit rolls, I guess you're going to have to give up your Tower Shield. / Dan: NEVER! My +4 Tower Shield is giving me like 8 points of Armor Class! / Steele: Well, if you're that attached to your it... we're barely into...
AGC #256 Steele: So after Dan missed with his Harm spell... / Dan: Hey! My hand is still charged with enough Level-Six power to blow away 150 of your hit points! ...and as a side note, SCREW YOU for bringing it up again. / Steele: Anyway, next is loudmouthed guy who was taunting you guys even before you came down...
 
AGC #257 Steele: Fine, my Dispel is countered by Jill's ring. But Dang,did you say that you are only caster level 14? / Dang: That's right. When we were making characters, you said that we would have enough XP to hit level 15, but I only took 14 cleric levels. I took a couple of Item Creation feats and used the...
AGC #258 Steele: I knew it! There was no way all four of you chose the same character class "by accident." / Joe: No, but... / Steele: I don't know what your insidious scheme with 3.5 clerics is, Joe, but if it's something you KNOW I'm going to ban, the sooner you confess the more lenient I'll be about letting...
AGC #259 Steele: On reflection, I think I'm going to try to forget that conversation ever happened. Where were we... / Jill: One of the punks just failed to Dispel my Righteous Might, Divine Power, Prayer, Greater Magic Weapon, Shield of Faith, and anything else I might have running. And I was just about to grind...
AGC #260 Dang: Wait, Steele, did you say you "spent hours orchestrating that encounter"? I thought we were playing through a module; a store-bought adventure pack. / Steele: You are. I just...adjusted it in places... / Dang: Did you think it was too hard? Or too easy for us? / Steele: Not really...it was already...
AGC #261 [[Ten minutes of dungeon-crawling later...]] / Steele: And around the corner, you see a new stairwell leading further down into the darkness. / Dan: Oh my god... / Dan: Obad-hai? / Dan: What? / Dang: Your god. The one your character worships. / Dan: Who's a what now? No, I mean, how can THIS level of the dungeon...
 
AGC #262 Joe: So, after I handcuff the two statues... / Steele: No, no. I'm not letting this go so easily. Why in the WORLD would your character, Lothar (the warrior), spontaneously handcuff a pair of stone statues? / Joe: In case they come to life when we interract with the altar they are guarding. And it's not...
AGC #265 [[Some time later...]] / Steele: The passage opens out into a massive natural cavern, full of long thin stalagmites and stalagtites. Fifty feet away, a huge giant with light glue skin and trim white hair and beard, rises to his feet, towering over you in fine Full Plate armor. / Steele: "I had heard that...
AGC #266 Jill: Should we look for a place to rest, now that we used our... / Dan: Our DEATH STAR attack! / Jill: ...cleric team-Flame-Strike maneuver? / Joe: I don't think we have to worry about that...we all still have lots of spells left, and Dan has tons more "nuke" spells, even if the rest of us don't have as...
AGC #275 [[Dan and his on-line pals are playing City of Heroes.]] / Nuclear Dan: Die! Die! Die stupid Circle of Thorns minion! / Radiation King: It's already dead, Nuclear Dan. / Nuclear Dan: Atomic Gestalt: You have Darkness powers, can't you raise him from the dead or something so I can kill him again? / Atomic...
AGC #286 Dan: How far away is that ogre sniper? / Steele: 'bout 150 feet. That ballista has huge range. / Dan: Sweet... "Mercutio! Teamwork attack: Dimension Door me up to his position and I'll Fireball him!" / Jill: What? / Dan: Just teleport me up there with your Dimension Door spell, and I'll take him out. / Jill:...
 
AGC #299 Dang: Okay, I know pretty much all the books by now, but I have not even started trying to learn old obscure magazines. What's Lothar's "Elven Vengeance Stance" do? / Dan: ... Other than dance around like a gay elven fairy queen? / Joe: It's an ancient martial arts gambit dating back to the lost kingdoms... / Dan:...
AGC #300 Steel: Bah. Ro-gaine's Dispel Magic removes the Haste spell, the effect generated by the Ring of Blinking, and two other buffs from the halfling. / Dan: See? Nothing but a stupid halfling. / Joe: You know, technically that would have worked the same if he was a heavily buffed Elf rogue, or a Human, or...
AGC #301 Dan: I run up to the Helper... / Steele: Delver. / Dan: Whatever...and I cast Fireball centered on myself. And YES, Jill, I'll position myself so that doesn't hit the civilians. / Jill: Good. / Dan: ...buncha lazy slaves...like twenty of 'em and they still can't even fight off one monster... / Dang: It weighs...
AGC #302 Jill: I agree with Joe's analysis: the halfling is almost certainly designed as a recurring villain, so we have to quash him now, before he can cause any more trouble... / Dan: And loot all his magic stuff. / Jill: Indeed. / Dang: But if we take out a recurring villain on the first meeting, won't that screw...
AGC #303 Steele: Well the Delver attacks again, but it doesn't accomplish much against Sylvani's veritable wall of super-buffs. / Dang: They did cost about twenty spell levels worth and at least four actions to cast between Mercutio and I. / Steele: Yeah, sure. Didn't stop Mercutio from casting not one but TWO...
 
AGC #304 Steele: You guys have already pretty much won the battle, so lets just get it over with...THEN we can get back to discussing the excesses that Jill and Joe resort to in order to gain an unfair advantage in the game. / Jill: HA! "Let he who is without sin cast the first stone," Steele. / Steele: What the...
AGC #305 Dang: Ethereal Jaunt is a level 7 spell, so the scroll the halfling just used is worth over 2000 gold. He must be pretty desperate. / Steele: Well he IS trapped in an impenetrable forcefield with a homicidal maniac twice his size decked out in gleaming full plate that glows through its joints and projects...
AGC #306 Dang: ...and I hit again. Take 19. / Steele: Yep, Sylvani, with all his gigantic cleric-buffs, finishes off the Delver. The huge tunneling monster keels over and... / Jill: Nobody cares about the Delver! We need to find a way to stop that phased-out rogue from drinking any more of our treasure! / Joe: I'm...
AGC #307 [2 rounds later...] / Steele: So how high is the water level in Mercutio's force-sphere now, Dang? / Dang: Well my understanding is that the sphere is centered at ground level... / Jill: That's right. / Dang: So we are actually dealing with a hemisphere, meaning that the rate at which it is filling up from...
AGC #308 Steele: The water is starting to turn faintly red inside the Force Sphere. You hurt the halfling badly that round. / Jill: But you STILL didn't finish him! Another potion or scroll down the drain. / Joe: I'm doing the best I can against an opponent who is dumping thousands of gp-worth in consumables just...
 
AGC #309 Steele: Alright, you killed my future recurring villain... / Dan: He ain't recurring no more! / Steele: I know that! That was my point...arg. Anyway, you killed him, divided up his magic stuff... / Jill: What's left of it you mean, you were trying to waste as much as possible. / Steele: He was trying to...
AGC #310 [Steele has Joe in a headlock. Dang is worried, Jill is not, and Dan is enjoying things far too much.] / Dang: Is Steele going to kill him? / Jill: No. Once he gets Joe in a headlock he doesn't know where to go from there, so he gradually simmers down. / Dan: Yeah, he always wusses out before the actual...
AGC #311 Joe: That was really unpleasant, Steele. A gentleman would apologize... / Steele: ME apologize? For you cheating? Oh no, you're not getting me with that again. I'm not even remotely sorry about the headlock...I'm mildly sorry about the sweat. / Dan: No Mortal antiperspirant can quench the mighty Steele! / Joe:...
AGC #312 [Dan and Dang are standing around the 'Danmobile'] / Dan: This is the Danmobile! Isn't it awesome? / Dang: It looks...old. / Dan: Oh, that's just the paint job. I need to get it redone; I used to have these sweet huge flame decals on the front, but they got worn off over the winter. I guess they were really...
AGC #313 [[Dan and Dang driving in the Danmobile]] / Dan: Woo! Roadtrip. Too bad none of the others are coming...bunch of wusses. / Dang: Steele and Joe have jobs, and Jill was kind enough to give us the E3 passes that she had received as a gift. / Dan: Bah! I have a job. / Dang: Okay, E3 2006 is in California...that's...
 

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